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beefhaze

30 Game Reviews

6 w/ Responses

cute...

I don't know why this is scoring well... it doesn't work.
Fix your game!
Why the hell are people scoring a broken game so well??
-beef

Nice work.

I liked 2 things about this, in particular.
1: the opening animation of the rider and steed: fuxkin k3wl, buddy.
2: once, I got the voice to say "please-gradulations." kekekeke!
thanx for that.

-beef.

@}>-'--,----;------- (flower fell out, so I'm returning it) ^_^

fun!

There's not a whole lot that's new in the game, though it's put together in a unique way, using the ideas with an interesting twist.
The graphics aren't terrible, even if they're a bit bland, and at least they don't distract from the game play.
That's where this shines: game play. It's pretty fun.
Nice, responsive controls; good hit detection; good level design.
(^_^ have you thought about trying to build a custom level-designer? o_O)
good work.
-beef
aka: Herr Rindfleischdunst

Good concept.

I like the idea... but I thought it was short on choices. Too many of the actions were automatic, ie: hiding scuba gear, sleep, direction walked, etc...
This project has potential, but I don't think this is the best you can do on it, and I'd like to see your best work.

HTH!
-Sr Calina del Carne deVaca
aka: 833fh423

good concept...

...but the execution could use a little work.
I thought the hit-detection was a little screwy. I saw the little parachute-guy go right through some helium a few times...
It's actually a good idea, though, and I think with a little work you could have an addictive little gem here.
-833fh423

the interface isn't the best...

but the content is so true, yet so under-reported by the "main-stream" (corporate) media, I had to vote fi5en.
w00t!!1!!oneone!!1
-833fh423

TheOtherTruth responds:

Thank you for your review.

I always appreciate the fifen!

Umm...

Isn't this almost exactly like a submission that was blammed yesterdat?

hisnameisbetter responds:

No, i tried to improve everything and add a crosshair and gun, but because of the flash 4 engine this is all i could do, so basically, this is as far as i can go.

pretty good...

I would've liked more bullets... and better hit detection with the sword...
-beef

This is nice work!

I really like this little doohickey.

I really think it's not a very good drinking game, but only because nobody could play for more than about 5 minutes before someone's puking their guts out. I mean, cheese&rice! double-shots? I've been drinking (legally) for 13 years, and I'd be done really, really quick...

The toy itself, though? An excellent, fun interface for an interesting concept. I really like what you've done, and admire your actionscripting skillz as well as your eye for graphic design. Well done!

U R teh 1337 R0><0rz!!1
-Monsieur Brume De Boeuf

The concept is really cool...

I really like what you're trying to do, but it's not there yet...
There's one crucial bug I found, in that it's not possible to shoot any character that's started shooting back, so once you've taken a hit it's guaranteed that you're dead.
My only other suggestion is NO MORE STICKS!!!
For real.
Take your time and draw actual characters... or have Flash trace a picture and animate that, but not sticks, please!
-beefhaze

"The Devil's in the details. God's in the infinite deep. A word was spoken; I was awoken, only to fall back to sleep"

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Joined on 9/30/03

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